Strength
5
 
Perception
9
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
3
 
Luck
4
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
12
 
Big Guns
18
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
20
 
Melee Weapons
29
 
Repair
35
 
Science
20
 
Small Guns
10
 
Sneak
10
 
Speech
12
 
Unarmed
18
 
Level 1
ST 5 PE 9 EN 7 CH 4 IN 8 AG 3 LK 4
Repair, Energy Weapons, and Melee Weapons
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