Strength
3
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
20
 
Medicine
46
 
Melee Weapons
11
 
Repair
26
 
Science
21
 
Small Guns
41
 
Sneak
25
 
Speech
35
 
Unarmed
13
 
Gun Nut
Level 1
ST 3 PE 6 EN 4 CH 6 IN 8 AG 8 LK 5
Speech, Small Guns, and Medicine
Bobblehead (Medicine)
Level 2
Sneak +4 (25), Lockpick +3 (20), Speech +3 (35), Explosives +8 (25)
Gun Nut
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