Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
96
 
Explosives
96
 
Lockpick
96
 
Medicine
100
 
Melee Weapons
98
 
Repair
100
 
Science
93
 
Small Guns
96
 
Sneak
95
 
Speech
37
 
Unarmed
99
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Cannibal
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 7 LK 6
Energy Weapons, Repair, and Small Guns
Ant Sight
Barkskin
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Level 2
Barter +20 (37)
Lady Killer/Black Widow
Level 3
Energy Weapons +6 (50), Barter +13 (50), Big Guns +1 (26)
Gun Nut
Level 4
Big Guns +20 (46)
Educated
Level 5
Explosives +19 (48), Big Guns +4 (50)
Comprehension
Level 6
Explosives +2 (50), Science +6 (41), Medicine +15 (50)
Toughness
Level 7
Sneak +13 (42), Small Guns +1 (50), Science +9 (50)
Bloody Mess
Level 8
Melee Weapons +23 (50)
Commando
Level 9
Sneak +8 (50), Lockpick +15 (44)
Strong Back
Level 10
Lockpick +6 (50), Unarmed +17 (42)
Finesse
Level 11
Unarmed +8 (50), Barter +10 (60), Big Guns +5 (55)
Gunslinger
Level 12
Energy Weapons +5 (55), Lockpick +5 (55), Explosives +5 (55), Melee Weapons +3 (53), Medicine +5 (55)
Sniper
Level 13
Sneak +5 (55), Small Guns +5 (55), Unarmed +5 (55), Science +5 (55), Melee Weapons +2 (55), Big Guns +1 (56)
Cannibal
Level 14
Energy Weapons +5 (60), Lockpick +5 (60), Explosives +5 (60), Medicine +4 (59), Big Guns +4 (60)
Adamantium Skeleton
Level 15
Sneak +2 (57), Small Guns +5 (60), Repair +5 (60), Science +5 (60), Melee Weapons +5 (60), Medicine +1 (60)
Cyborg
Level 16
Sneak +3 (60), Unarmed +5 (60), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Action Boy/Girl
Level 17
Lockpick +5 (65), Repair +5 (65), Science +3 (63), Melee Weapons +5 (65), Medicine +5 (65)
Better Criticals
Level 18
Sneak +5 (65), Small Guns +5 (65), Unarmed +5 (65), Barter +5 (70), Science +2 (65), Big Guns +1 (66)
Concentrated Fire
Level 19
Lockpick +5 (70), Explosives +5 (70), Melee Weapons +4 (69), Medicine +5 (70), Big Guns +4 (70)
Fast Metabolism
Level 20
Sneak +5 (70), Small Guns +5 (70), Unarmed +2 (67), Repair +5 (70), Science +5 (70), Melee Weapons +1 (70)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (75), Unarmed +3 (70), Explosives +5 (75), Barter +5 (75), Big Guns +5 (75)
Silent Running
Level 22
Lockpick +5 (75), Repair +5 (75), Science +3 (73), Melee Weapons +5 (75), Medicine +5 (75)
Puppies!
Level 23
Small Guns +5 (75), Energy Weapons +1 (76), Unarmed +5 (75), Barter +5 (80), Science +2 (75), Big Guns +5 (80)
Lawbringer
Level 24
Energy Weapons +4 (80), Lockpick +5 (80), Explosives +5 (80), Melee Weapons +5 (80), Medicine +4 (79)
Ninja
Level 25
Small Guns +5 (80), Unarmed +5 (80), Repair +5 (80), Barter +2 (82), Science +5 (80), Medicine +1 (80)
Chem Resistant
Level 26
Energy Weapons +5 (85), Lockpick +5 (85), Explosives +5 (85), Barter +3 (85), Big Guns +5 (85)
Nerves of Steel
Level 27
Small Guns +3 (83), Repair +5 (85), Science +5 (85), Melee Weapons +5 (85), Medicine +5 (85)
Chemist
Level 28
Sneak +6 (86), Small Guns +3 (86), Energy Weapons +1 (86), Lockpick +1 (86), Unarmed +5 (85), Repair +1 (86), Explosives +1 (86), Barter +1 (86), Science +1 (86), Melee Weapons +1 (86), Medicine +1 (86), Big Guns +1 (86)
Quantum Chemist
Level 29
Sneak +1 (87), Small Guns +2 (88), Energy Weapons +2 (88), Lockpick +2 (88), Unarmed +2 (87), Repair +2 (88), Explosives +2 (88), Barter +2 (88), Science +2 (88), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +2 (88)
Pyromaniac
Level 30
Repair +10 (100), Science +3 (93), Medicine +10 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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