Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Sneak, Speech, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +5 (20), Repair +5 (30), Science +5 (30), Medicine +5 (30)
Intense Training (CH)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Rad Regeneration
Wired Reflexes
Xenotech Expert
Level 3
Lockpick +1 (51), Repair +9 (50), Medicine +10 (51)
Intense Training (LK)
Level 4
Sneak +4 (47), Speech +5 (50), Science +11 (55)
Educated
Level 5
Lockpick +9 (60), Science +5 (60), Medicine +9 (60)
Intense Training (LK)
Level 6
Sneak +3 (52), Small Guns +14 (52), Speech +5 (55), Repair +1 (51)
Intense Training (AG)
Level 7
Sneak +3 (57), Small Guns +3 (57), Repair +4 (55), Explosives +13 (45)
Intense Training (AG)
Level 8
Sneak +3 (62), Small Guns +3 (62), Lockpick +5 (65), Speech +2 (57), Repair +5 (60), Medicine +5 (65)
Intense Training (AG)
Level 9
Sneak +3 (65), Small Guns +3 (65), Speech +13 (70), Science +4 (64)
Intense Training (EN)
Level 10
Sneak +5 (70), Small Guns +5 (70), Lockpick +1 (66), Repair +5 (65), Science +6 (70), Medicine +1 (66)
Intense Training (CH)
Level 11
Energy Weapons +8 (41), Lockpick +4 (71), Repair +6 (72), Science +1 (72), Medicine +4 (71)
Intense Training (LK)
Level 12
Sneak +4 (77), Energy Weapons +9 (50), Speech +2 (75), Repair +2 (74), Explosives +4 (50), Science +2 (74)
Intense Training (AG)
Level 13
Sneak +3 (80), Small Guns +2 (75), Lockpick +9 (80), Repair +2 (76), Science +2 (76), Medicine +5 (76)
Strong Back