Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
60
 
Melee Weapons
13
 
Repair
35
 
Science
21
 
Small Guns
50
 
Sneak
38
 
Speech
9
 
Unarmed
13
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 3 IN 9 AG 10 LK 1
Medicine, Small Guns, and Sneak
Level 2
Lockpick +6 (23), Repair +9 (35), Medicine +4 (40)
Gun Nut
Level 3
Small Guns +7 (50), Lockpick +2 (25), Medicine +10 (50)
Swift Learner
Bobblehead (Medicine)
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