Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
19
 
Repair
24
 
Science
36
 
Small Guns
39
 
Sneak
17
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 6 EN 6 CH 2 IN 8 AG 6 LK 6
Lockpick, Science, and Small Guns
Level 2
Small Guns +7 (39), Lockpick +8 (40), Repair +3 (24)
Intense Training (ST)
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