Level 1
ST 7 PE 7 EN 4 CH 3 IN 8 AG 7 LK 4
Lockpick, Small Guns, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Ant Might
Barkskin
Level 2
Small Guns +4 (50), Lockpick +4 (50), Repair +7 (40), Explosives +2 (33), Science +2 (50)
Lady Killer/Black Widow
Level 3
Small Guns +10 (60), Repair +5 (47), Explosives +2 (35), Medicine +2 (37)
Intense Training (IN)
Level 4
Energy Weapons +9 (40), Repair +3 (50), Science +3 (55), Melee Weapons +2 (35), Medicine +3 (40)
Educated
Level 5
Sneak +4 (35), Small Guns +10 (70), Lockpick +5 (55), Speech +2 (25), Barter +2 (25)
Comprehension
Level 6
Lockpick +5 (60), Science +3 (58), Melee Weapons +5 (40), Medicine +10 (50)
Intense Training (AG)
Level 7
Sneak +3 (40), Small Guns +3 (75), Energy Weapons +5 (47), Lockpick +10 (72), Science +2 (60)
Intense Training (PE)
Level 8
Energy Weapons +3 (50), Lockpick +3 (75), Explosives +7 (44), Science +10 (70)
Commando
Level 9
Small Guns +5 (80), Energy Weapons +5 (55), Explosives +6 (50), Science +5 (75), Medicine +2 (52)
Scrounger
Level 10
Energy Weapons +10 (65), Lockpick +5 (80), Science +5 (80), Medicine +3 (55)
Finesse
Level 11
Energy Weapons +5 (70), Lockpick +5 (85), Repair +3 (53), Science +5 (85), Medicine +5 (60)
Toughness
Level 12
Energy Weapons +1 (71), Lockpick +5 (90), Repair +12 (65), Science +5 (90)
Sniper
Level 13
Energy Weapons +4 (75), Lockpick +10 (100), Repair +7 (72), Science +2 (92)
Robotics Expert
Level 14
Energy Weapons +5 (90), Repair +3 (75), Explosives +2 (52), Science +8 (100), Melee Weapons +5 (45)
Cyborg
Level 15
Sneak +5 (47), Repair +5 (80), Explosives +8 (60), Melee Weapons +5 (50)
Intense Training (AG)
Level 16
Sneak +3 (50), Small Guns +3 (85), Repair +12 (92), Explosives +5 (65)
Action Boy/Girl
Level 17
Energy Weapons +2 (94), Speech +5 (30), Repair +3 (95), Explosives +8 (75), Barter +5 (30)
Intense Training (PE)
Level 18
Energy Weapons +6 (100), Repair +5 (100), Explosives +5 (80), Barter +2 (32), Big Guns +5 (30)
Intense Training (ST)
Level 19
Small Guns +5 (90), Unarmed +5 (30), Speech +5 (35), Explosives +2 (82), Barter +3 (35), Melee Weapons +3 (55)
Intense Training (LK)
Level 20
Sneak +10 (60), Speech +5 (40), Explosives +8 (90)
Grim Reaper's Sprint
Level 21
Small Guns +5 (96), Unarmed +3 (34), Explosives +5 (96), Barter +5 (41), Melee Weapons +5 (61)
Intense Training (LK)
Level 22
Small Guns +2 (98), Unarmed +1 (35), Explosives +4 (100), Barter +4 (45), Melee Weapons +4 (65), Medicine +4 (65), Big Guns +4 (35)
Intense Training (LK)
Booster Shot
Pitt Fighter
Power Armor Training
Level 23
Sneak +4 (66), Small Guns +2 (100), Unarmed +5 (41), Speech +4 (46), Medicine +3 (69), Big Guns +5 (41)
Intense Training (LK)
Level 24
Sneak +4 (70), Unarmed +2 (43), Speech +4 (50), Barter +4 (50), Melee Weapons +4 (70), Medicine +1 (70), Big Guns +4 (45)
Light Step
Level 25
Sneak +5 (75), Unarmed +2 (45), Melee Weapons +1 (71), Medicine +10 (80), Big Guns +5 (50)
Bloody Mess
Level 26
Melee Weapons +4 (75), Medicine +19 (99)
Nerves of Steel
Level 27
Sneak +5 (80), Unarmed +5 (50), Barter +2 (52), Melee Weapons +10 (85), Medicine +1 (100)
Ninja
Level 28
Speech +20 (70), Barter +3 (55)
Better Criticals
Level 29
Speech +3 (73), Melee Weapons +5 (90), Big Guns +15 (65)
Fortune Finder
Level 30
Speech +2 (85), Barter +5 (70), Melee Weapons +10 (100), Big Guns +6 (79)
Almost Perfect