Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Nerves of Steel
Puppies!
Quantum Chemist
Rad Resistance
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Medicine, Energy Weapons, and Small Guns
Bobblehead (Intelligence)
Level 2
Medicine +20 (60)
Intense Training (AG)
Level 3
Energy Weapons +20 (50)
Intense Training (AG)
Level 4
Energy Weapons +10 (60), Science +10 (35)
Educated
Level 5
Science +23 (58)
Lady Killer/Black Widow
Level 6
Small Guns +21 (55), Science +2 (60)
Child at Heart
Level 7
Small Guns +5 (60), Lockpick +4 (19), Unarmed +4 (19), Speech +4 (19), Explosives +2 (17), Melee Weapons +4 (19)
Comprehension
Level 8
Sneak +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +1 (20), Explosives +3 (20), Barter +10 (25), Melee Weapons +1 (20), Big Guns +5 (20)
Bloody Mess
Level 9
Sneak +3 (23), Lockpick +5 (25), Explosives +5 (25), Melee Weapons +5 (25), Big Guns +5 (25)
Gunslinger
Level 10
Sneak +2 (25), Lockpick +2 (27), Unarmed +5 (25), Speech +5 (25), Repair +1 (26), Explosives +2 (27), Barter +2 (27), Melee Weapons +2 (27), Big Guns +2 (27)
Toughness
Level 11
Sneak +2 (27), Lockpick +3 (30), Unarmed +2 (27), Speech +2 (27), Repair +2 (28), Explosives +3 (30), Barter +3 (30), Melee Weapons +3 (30), Big Guns +3 (30)
Commando
Level 12
Sneak +3 (30), Lockpick +3 (33), Unarmed +3 (30), Speech +3 (30), Repair +2 (30), Explosives +3 (33), Barter +3 (33), Big Guns +3 (33)
Rad Resistance
Level 13
Sneak +3 (33), Lockpick +2 (35), Unarmed +3 (33), Speech +3 (33), Repair +3 (33), Explosives +2 (35), Barter +2 (35), Melee Weapons +3 (33), Big Guns +2 (35)
Strong Back
Level 14
Sneak +2 (35), Unarmed +2 (35), Speech +2 (35), Repair +2 (35), Explosives +3 (38), Barter +5 (40), Melee Weapons +2 (35), Big Guns +5 (40)
Finesse
Level 15
Sneak +5 (40), Lockpick +5 (40), Speech +1 (36), Repair +5 (40), Explosives +2 (40), Melee Weapons +5 (40)
Mysterious Stranger
Level 16
Unarmed +5 (40), Speech +4 (40), Big Guns +14 (54)
Adamantium Skeleton
Ant Sight
Covert Ops
Level 17
Energy Weapons +18 (80), Lockpick +5 (50)
Sniper
Level 18
Medicine +23 (83)
Cyborg
Level 19
Repair +23 (63)
Action Boy/Girl
Level 20
Science +23 (86)
Better Criticals
Level 21
Small Guns +23 (86)
Concentrated Fire
Level 22
Sneak +23 (63)
Grim Reaper's Sprint
Level 23
Speech +23 (63)
Puppies!
Level 24
Sneak +6 (69), Speech +17 (80)
Deep Sleep
Level 25
Sneak +11 (80), Repair +12 (75)
Quantum Chemist
Level 26
Lockpick +18 (68), Repair +5 (80)
Nerves of Steel
Level 27
Lockpick +12 (80), Big Guns +11 (65)
Fast Metabolism
Level 28
Barter +16 (56), Big Guns +7 (72)
Light Step
Level 29
Explosives +8 (50), Melee Weapons +7 (47), Big Guns +8 (80)
Chemist
Level 30
Small Guns +1 (93), Unarmed +12 (62), Explosives +2 (60), Barter +2 (68), Melee Weapons +5 (62), Medicine +1 (86)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Perception)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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