Strength
9
 
Perception
4
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
12
 
Big Guns
12
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
24
 
Melee Weapons
22
 
Repair
39
 
Science
24
 
Small Guns
31
 
Sneak
16
 
Speech
12
 
Unarmed
12
 
Level 1
ST 9 PE 4 EN 4 CH 4 IN 10 AG 6 LK 3
Small Guns, Energy Weapons, and Repair
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