Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 5 LK 6
Speech, Energy Weapons, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Ant Might
Hematophage
Rad Regeneration
Power Armor Training
Covert Ops
Level 2
Energy Weapons +2 (45), Sneak +2 (30), Repair +1 (37), Explosives +10 (38), Barter +2 (30), Big Guns +2 (30)
Intense Training (IN)
Level 3
Unarmed +2 (30), Repair +3 (40), Explosives +2 (40), Science +1 (40), Melee Weapons +8 (40), Medicine +4 (40)
Intense Training (LK)
Level 4
Barter +10 (40), Big Guns +10 (40)
Educated
Level 5
Small Guns +14 (45), Unarmed +7 (37), Speech +2 (45)
Comprehension
Level 6
Unarmed +8 (46), Sneak +15 (46)
Intense Training (LK)
Level 7
Small Guns +4 (50), Energy Weapons +4 (50), Lockpick +3 (50), Unarmed +4 (50), Speech +4 (50), Sneak +4 (50)
Intense Training (ST)
Level 8
Explosives +5 (46), Barter +9 (50), Big Guns +9 (50)
Intense Training (ST)
Level 9
Repair +5 (46), Explosives +4 (50), Melee Weapons +5 (50), Medicine +9 (50)
Intense Training (EN)
Level 10
Small Guns +2 (52), Speech +2 (52), Sneak +2 (52), Repair +6 (52), Science +11 (52)
Intense Training (EN)
Level 11
Small Guns +3 (55), Lockpick +2 (52), Unarmed +1 (57), Speech +3 (55), Sneak +3 (55), Repair +3 (55), Science +3 (55), Melee Weapons +2 (52), Big Guns +1 (57), Medicine +2 (52)
Intense Training (EN)
Level 12
Energy Weapons +6 (56), Lockpick +3 (55), Explosives +5 (55), Barter +5 (55), Melee Weapons +2 (54), Medicine +2 (54)
Intense Training (EN)
Level 13
Small Guns +2 (57), Energy Weapons +1 (59), Lockpick +2 (59), Unarmed +1 (60), Speech +2 (57), Sneak +2 (57), Repair +2 (57), Explosives +2 (59), Barter +1 (56), Science +2 (57), Melee Weapons +3 (57), Medicine +3 (57)
Intense Training (PE)
Level 14
Small Guns +3 (60), Speech +3 (60), Sneak +3 (60), Repair +3 (60), Barter +4 (60), Science +3 (60), Melee Weapons +2 (59), Medicine +2 (59)
Fast Metabolism
Level 15
Small Guns +1 (61), Energy Weapons +3 (62), Lockpick +2 (61), Unarmed +1 (61), Speech +1 (61), Sneak +1 (61), Repair +1 (61), Explosives +3 (62), Barter +2 (62), Science +1 (61), Melee Weapons +2 (61), Big Guns +3 (62), Medicine +2 (61)
Child at Heart
Level 16
Small Guns +2 (63), Energy Weapons +1 (63), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Sneak +2 (63), Repair +2 (63), Explosives +1 (63), Barter +2 (64), Science +2 (63), Melee Weapons +2 (63), Big Guns +1 (63), Medicine +2 (63)
Better Criticals
Level 17
Small Guns +2 (65), Energy Weapons +2 (65), Lockpick +2 (65), Unarmed +1 (64), Speech +2 (65), Sneak +2 (65), Repair +2 (65), Explosives +2 (65), Barter +1 (65), Science +2 (65), Melee Weapons +1 (64), Big Guns +2 (65), Medicine +2 (65)
Master Trader
Level 18
Lockpick +2 (67), Speech +5 (70), Repair +5 (70), Science +10 (75), Melee Weapons +1 (65)
Cyborg
Level 19
Lockpick +3 (70), Speech +5 (75), Explosives +5 (70), Barter +5 (70), Big Guns +5 (70)
Action Boy/Girl
Level 20
Small Guns +5 (70), Unarmed +4 (68), Sneak +5 (70), Melee Weapons +4 (69), Medicine +5 (70)
Grim Reaper's Sprint