Level 1
ST 8 PE 5 EN 6 CH 5 IN 3 AG 5 LK 8
Speech, Repair, Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Ant Might
Rad Regeneration
Power Armor Training
Hematophage
Level 2
Small Guns +1 (32), Lockpick +1 (30), Sneak +1 (32), Explosives +1 (30), Barter +1 (30), Science +4 (27), Medicine +4 (27)
Intense Training (AG)
Level 3
Lockpick +2 (32), Unarmed +1 (34), Repair +2 (40), Explosives +3 (33), Barter +3 (33), Big Guns +2 (35)
Intense Training (EN)
Level 4
Lockpick +1 (33), Sneak +1 (35), Barter +1 (34), Science +5 (32), Medicine +5 (32)
Intense Training (AG)
Level 5
Small Guns +1 (35), Lockpick +2 (35), Unarmed +1 (37), Explosives +2 (35), Barter +1 (35), Science +3 (35), Medicine +3 (35)
Intense Training (EN)
Level 6
Small Guns +2 (37), Lockpick +1 (36), Sneak +2 (37), Explosives +2 (37), Barter +2 (37), Science +1 (36), Big Guns +2 (41), Medicine +1 (36)
Intense Training (EN)
Bobblehead (Intelligence)
Level 7
Small Guns +3 (40), Lockpick +2 (38), Unarmed +1 (40), Sneak +3 (40), Explosives +1 (38), Barter +1 (38), Science +2 (40), Medicine +1 (39)
Comprehension
Level 8
Lockpick +3 (41), Explosives +3 (41), Barter +3 (41), Melee Weapons +3 (40), Medicine +2 (41)
Intense Training (LK)
Level 9
Small Guns +1 (43), Lockpick +1 (42), Unarmed +1 (41), Sneak +1 (43), Explosives +1 (42), Barter +1 (42), Science +6 (46), Big Guns +1 (42), Medicine +1 (42)
Intense Training (AG)
Level 10
Energy Weapons +1 (45), Lockpick +3 (45), Explosives +3 (45), Barter +3 (45), Big Guns +3 (45), Medicine +1 (43)
Intense Training (AG)
Level 11
Unarmed +4 (45), Speech +1 (45), Repair +3 (45), Melee Weapons +4 (44), Medicine +2 (45)
Intense Training (PE)
Level 12
Small Guns +2 (47), Repair +2 (47), Barter +2 (47), Science +1 (47), Melee Weapons +3 (47), Big Guns +2 (47), Medicine +2 (47)
Intense Training (PE)
Level 13
Small Guns +1 (48), Unarmed +2 (47), Speech +2 (47), Sneak +3 (48), Repair +1 (48), Barter +1 (48), Science +1 (48), Melee Weapons +1 (48), Big Guns +1 (48), Medicine +1 (48)
Finesse
Level 14
Small Guns +1 (49), Energy Weapons +1 (50), Lockpick +1 (50), Unarmed +1 (48), Speech +2 (49), Sneak +1 (49), Repair +1 (49), Explosives +1 (50), Barter +1 (49), Science +1 (49), Melee Weapons +1 (49), Big Guns +1 (49), Medicine +1 (49)
Fast Metabolism
Level 15
Small Guns +1 (50), Energy Weapons +1 (51), Unarmed +2 (50), Speech +1 (50), Sneak +1 (50), Repair +1 (50), Barter +3 (52), Science +1 (50), Melee Weapons +1 (50), Big Guns +1 (50), Medicine +1 (50)
Sniper
Level 16
Science +10 (60), Medicine +4 (54)
Better Criticals
Level 17
Explosives +8 (58), Medicine +6 (60)
Cyborg
Level 18
Small Guns +1 (51), Lockpick +2 (52), Unarmed +1 (51), Speech +1 (51), Sneak +1 (51), Repair +1 (51), Explosives +2 (60), Science +1 (61), Melee Weapons +2 (52), Big Guns +2 (52)
Action Boy/Girl
Level 19
Small Guns +1 (52), Energy Weapons +8 (69), Unarmed +1 (52), Speech +1 (52), Sneak +1 (52), Repair +1 (52), Science +1 (62)
Pyromaniac
Level 20
Energy Weapons +1 (70), Lockpick +3 (55), Speech +2 (54), Sneak +2 (54), Repair +2 (54), Barter +2 (54), Science +2 (64)
Grim Reaper's Sprint