Level 1
ST 5 PE 6 EN 6 CH 6 IN 9 AG 7 LK 1
Explosives, Lockpick, and Speech
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 2
Sneak +3 (30), Small Guns +3 (30), Lockpick +10 (50), Repair +2 (35), Science +2 (40)
Daddy's Boy/Girl
Level 3
Small Guns +5 (40), Energy Weapons +1 (26), Barter +5 (30), Melee Weapons +2 (25), Medicine +2 (40), Big Guns +5 (30)
Gun Nut
Level 4
Energy Weapons +9 (35), Unarmed +6 (31), Melee Weapons +5 (30)
Educated
Level 5
Sneak +4 (34), Unarmed +4 (35), Explosives +5 (50), Barter +5 (35), Big Guns +5 (35)
Little Leaguer
Level 6
Sneak +1 (40), Repair +10 (50), Science +10 (50), Medicine +2 (42)
Thief
Level 7
Barter +15 (50), Medicine +8 (50)
Toughness
Level 8
Lockpick +13 (68), Speech +10 (50)
Impartial Mediation
Level 9
Sneak +6 (46), Small Guns +10 (50), Lockpick +7 (75)
Size Matters
Level 10
Sneak +4 (50), Energy Weapons +15 (50), Melee Weapons +4 (39)
Nerd Rage!
Level 11
Unarmed +12 (47), Melee Weapons +11 (50)
Animal Friend
Level 12
Unarmed +3 (50), Repair +10 (60), Science +10 (60)
Animal Friend
Level 13
Sneak +8 (58), Speech +5 (55), Medicine +10 (60)
Sniper
Level 14
Sneak +2 (60), Unarmed +10 (60), Explosives +10 (60), Melee Weapons +1 (51)
Cyborg
Level 15
Small Guns +4 (54), Barter +10 (60), Melee Weapons +9 (60)
Life Giver
Level 16
Small Guns +6 (60), Repair +10 (70), Melee Weapons +7 (67)
Tag! (Science)
Level 17
Sneak +10 (70), Melee Weapons +3 (70), Medicine +10 (70)
Action Boy/Girl
Level 18
Energy Weapons +10 (70), Explosives +10 (70), Barter +3 (63)
Concentrated Fire
Level 19
Small Guns +10 (70), Unarmed +6 (66), Barter +7 (70)
Silent Running
Level 20
Energy Weapons +5 (75), Unarmed +4 (70), Repair +5 (75), Melee Weapons +4 (74), Medicine +5 (75)
Grim Reaper's Sprint
Level 21
Small Guns +5 (75), Energy Weapons +2 (77), Unarmed +5 (75), Explosives +5 (75), Barter +5 (75), Melee Weapons +1 (75)
Finesse
Level 22
Energy Weapons +8 (85), Lockpick +5 (80), Explosives +10 (85)
Size Matters
Level 23
Lockpick +5 (85), Barter +10 (85), Medicine +8 (83)
Size Matters
Level 24
Small Guns +5 (80), Unarmed +3 (78), Repair +5 (80), Melee Weapons +5 (80), Big Guns +5 (85)
Daddy's Boy/Girl
Level 25
Sneak +5 (85), Unarmed +12 (90), Barter +1 (86), Science +5 (90)
Daddy's Boy/Girl
Level 26
Sneak +5 (90), Energy Weapons +5 (90), Lockpick +4 (89), Barter +4 (90), Big Guns +5 (90)
Gun Nut
Level 27
Energy Weapons +1 (91), Lockpick +2 (91), Repair +1 (91), Explosives +6 (91), Barter +1 (91), Melee Weapons +11 (91), Big Guns +1 (91)
Gun Nut
Level 28
Sneak +2 (92), Small Guns +2 (92), Energy Weapons +1 (92), Lockpick +1 (92), Unarmed +2 (92), Speech +7 (62), Repair +1 (92), Explosives +1 (92), Barter +2 (93), Science +2 (92), Melee Weapons +1 (92), Big Guns +1 (92)
Ninja
Level 29
Sneak +2 (94), Small Guns +2 (94), Energy Weapons +2 (94), Lockpick +2 (94), Unarmed +1 (93), Speech +2 (64), Repair +2 (94), Explosives +2 (94), Barter +1 (94), Science +2 (94), Melee Weapons +2 (94), Medicine +1 (94), Big Guns +2 (94)
Paralyzing Palm
Level 30
Speech +23 (97)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Lying, Congressional Style => Speech +1 (100)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert