Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
5
 
Intelligence
4
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
13
 
Big Guns
40
 
Energy Weapons
5
 
Explosives
40
 
Lockpick
5
 
Medicine
11
 
Melee Weapons
23
 
Repair
32
 
Science
11
 
Small Guns
23
 
Sneak
23
 
Speech
13
 
Unarmed
23
 
Swift Learner (2)
Level 1
ST 9 PE 1 EN 10 CH 5 IN 4 AG 10 LK 1
Big Guns, Explosives, and Repair
Bobblehead (Strength)
Level 2
Explosives +14 (34)
Swift Learner
Level 3
Repair +6 (32), Explosives +6 (40), Big Guns +2 (40)
Swift Learner
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