Level 1
ST 4 PE 6 EN 4 CH 5 IN 10 AG 6 LK 5
Small Guns, Explosives, Speech
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Sight
Level 2
Small Guns +3 (40), Lockpick +8 (27), Sneak +8 (25), Explosives +1 (35)
Gun Nut
Level 3
Small Guns +5 (45), Sneak +5 (30), Repair +5 (35), Science +5 (30)
Intense Training (PE)
Level 4
Small Guns +2 (49), Lockpick +4 (33), Speech +3 (33), Sneak +3 (35), Explosives +3 (40), Science +5 (35)
Intense Training (AG)
Level 5
Small Guns +2 (53), Lockpick +7 (40), Speech +2 (35), Sneak +3 (40), Repair +2 (37), Science +2 (37), Medicine +2 (37)
Intense Training (AG)
Level 6
Lockpick +1 (41), Speech +10 (45), Sneak +3 (43), Repair +2 (39), Explosives +1 (41), Science +2 (39), Medicine +1 (38)
Comprehension
Level 7
Small Guns +2 (57), Lockpick +1 (42), Speech +2 (47), Sneak +7 (52), Repair +3 (42), Science +3 (42), Medicine +2 (40)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Barter)
Covert Ops
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Level 8
Small Guns +3 (75), Lockpick +3 (60), Speech +3 (64), Sneak +1 (65), Repair +3 (55), Explosives +2 (55), Medicine +5 (45)
Intense Training (CH)
Big Book of Science => Science +2 (57)
Guns and Bullets => Small Guns +2 (77)
Nikola Tesla and You => Energy Weapons +2 (25)
Lying, Congressional Style => Speech +2 (66)
Level 9
Small Guns +3 (80), Lockpick +2 (62), Speech +2 (68), Sneak +3 (68), Repair +2 (57), Explosives +3 (58), Science +3 (60), Medicine +2 (47)
Educated
Level 10
Small Guns +1 (81), Lockpick +8 (70), Speech +2 (72), Sneak +2 (70), Repair +4 (61), Explosives +3 (61), Medicine +3 (50)
Intense Training (CH)
Level 11
Small Guns +3 (84), Lockpick +2 (72), Speech +3 (75), Repair +4 (65), Explosives +4 (65), Science +5 (65), Medicine +2 (52)
Toughness
Level 12
Small Guns +1 (85), Lockpick +3 (75), Speech +2 (77), Sneak +3 (73), Repair +2 (67), Explosives +5 (70), Science +2 (67), Medicine +5 (57)
Commando
Level 13
Sneak +2 (75), Repair +8 (75), Explosives +5 (75), Science +3 (70), Medicine +5 (62)
Finesse
Level 14
Small Guns +5 (90), Lockpick +3 (78), Speech +1 (78), Sneak +5 (80), Repair +3 (78), Explosives +3 (78), Medicine +3 (65)
Sniper
Level 15
Small Guns +2 (92), Lockpick +4 (82), Speech +3 (81), Sneak +2 (82), Repair +2 (80), Explosives +3 (81), Science +2 (72), Medicine +5 (70)
Adamantium Skeleton
Auto Expert
Booster Shot
Hematophage
Level 16
Small Guns +3 (95), Lockpick +1 (83), Speech +5 (86), Sneak +5 (87), Explosives +1 (82), Science +8 (80)
Action Boy/Girl
Pitt Fighter
Power Armor Training
Rad Regeneration
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Duck and Cover! => Explosives +2 (84)
Level 17
Lockpick +3 (86), Sneak +3 (90), Repair +6 (86), Explosives +2 (86), Science +6 (90), Medicine +3 (75)
Better Criticals
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Tumblers Today => Lockpick +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Paradise Lost => Speech +2 (92)
Level 18
Small Guns +2 (97), Lockpick +2 (90), Speech +5 (97), Sneak +3 (97), Repair +4 (90), Explosives +4 (90), Science +3 (93)
Tag! (Medicine)
Tumblers Today => Lockpick +2 (92)
Level 19
Small Guns +3 (100), Lockpick +1 (93), Speech +3 (100), Sneak +3 (100), Repair +3 (93), Explosives +5 (95), Science +2 (95), Medicine +3 (93)
Intense Training (CH)
Level 20
Lockpick +4 (97), Repair +7 (100), Explosives +2 (97), Science +5 (100), Big Guns +1 (30), Medicine +4 (97)
Grim Reaper's Sprint
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Nikola Tesla and You => Energy Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (27)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (31)