Strength
4
 
Perception
8
 
Endurance
2
 
Charisma
9
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
21
 
Big Guns
7
 
Energy Weapons
20
 
Explosives
19
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
11
 
Repair
25
 
Science
40
 
Small Guns
19
 
Sneak
19
 
Speech
40
 
Unarmed
7
 
Intense Training
Level 1
ST 4 PE 8 EN 2 CH 9 IN 9 AG 7 LK 1
Lockpick, Science, and Speech
Level 2
Energy Weapons +1 (20), Lockpick +6 (40), Speech +4 (40), Repair +4 (25), Science +4 (40)
Intense Training (AG)
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