Strength
5
 
Perception
4
 
Endurance
3
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
25
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
34
 
Small Guns
15
 
Sneak
15
 
Speech
40
 
Unarmed
11
 
Level 1
ST 5 PE 4 EN 3 CH 10 IN 7 AG 5 LK 6
Repair, Science, and Speech
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