Level 1
ST 9 PE 7 EN 8 CH 2 IN 8 AG 4 LK 2
Energy Weapons, Explosives, and Science
Level 2
Energy Weapons +9 (41), Science +8 (47), Big Guns +1 (20)
Daddy's Boy/Girl
Level 3
Energy Weapons +9 (51), Lockpick +3 (21), Repair +1 (21), Medicine +5 (30)
Intense Training (LK)
Level 4
Sneak +2 (14), Small Guns +2 (14), Energy Weapons +5 (56), Lockpick +2 (23), Repair +2 (23), Explosives +3 (36), Science +2 (50)
Educated
Barkskin
Level 5
Small Guns +1 (15), Energy Weapons +6 (62), Science +6 (56), Melee Weapons +1 (25), Medicine +7 (37)
Intense Training (ST)
Level 6
Energy Weapons +6 (68), Unarmed +5 (25), Science +4 (60), Medicine +6 (43)
Toughness
Level 7
Energy Weapons +7 (75), Lockpick +2 (25), Explosives +3 (39), Melee Weapons +3 (28), Medicine +6 (49)
Lead Belly
Ant Sight
Level 8
Energy Weapons +8 (85), Repair +2 (25), Science +5 (65), Medicine +6 (55)
Rad Resistance
Level 9
Energy Weapons +11 (96), Science +5 (70), Medicine +5 (60)
Intense Training (EN)
Level 10
Energy Weapons +4 (100), Science +5 (75), Medicine +12 (72)
Finesse
Superior Defender
Level 11
Lockpick +5 (32), Explosives +9 (50), Medicine +7 (79)
Bloody Mess
Dream Crusher
Level 12
Lockpick +8 (40), Unarmed +3 (30), Explosives +5 (55), Science +1 (76), Medicine +4 (83)
Life Giver
Level 13
Unarmed +4 (36), Explosives +5 (60), Science +5 (81), Medicine +7 (90)
Intense Training (EN)
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Level 14
Lockpick +8 (58), Medicine +8 (100), Big Guns +6 (31)
Adamantium Skeleton
Level 15
Big Guns +22 (68)
Size Matters