Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
15%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
50
 
Big Guns
84
 
Energy Weapons
100
 
Explosives
45
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
29
 
Repair
100
 
Science
75
 
Small Guns
100
 
Sneak
90
 
Speech
70
 
Unarmed
29
 
Action Boy/Girl
Ant Sight
Barkskin
Concentrated Fire
Cyborg
Educated
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Lockpick, Repair, and Small Guns
Ant Sight
Wired Reflexes
Barkskin
Rad Regeneration
Power Armor Training
Hematophage
Level 2
Lockpick +7 (39), Repair +12 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Small Guns +11 (45), Lockpick +9 (50)
Intense Training (PE)
Level 4
Small Guns +5 (50), Energy Weapons +15 (36)
Intense Training (PE)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 5
Energy Weapons +6 (54), Lockpick +4 (68), Science +10 (45)
Intense Training (AG)
Level 6
Energy Weapons +6 (60), Lockpick +12 (80), Repair +2 (64)
Intense Training (AG)
Level 7
Small Guns +9 (75), Repair +11 (75)
Intense Training (PE)
Level 8
Speech +20 (48)
Intense Training (LK)
Level 9
Sneak +8 (44), Speech +12 (60)
Intense Training (LK)
Level 10
Small Guns +3 (80), Energy Weapons +1 (65), Repair +3 (80), Science +8 (55), Medicine +5 (42)
Intense Training (LK)
Level 11
Science +20 (75)
Educated
Level 12
Small Guns +5 (85), Energy Weapons +3 (68), Lockpick +1 (85), Speech +9 (70), Repair +5 (85)
Sniper
Level 13
Energy Weapons +5 (73), Medicine +18 (60)
Gun Nut
Level 14
Energy Weapons +17 (90), Lockpick +6 (91)
Intense Training (LK)
Level 15
Sneak +5 (50), Lockpick +9 (100), Big Guns +9 (38)
Gun Nut
Level 16
Sneak +10 (60), Barter +11 (40), Big Guns +2 (40)
Gun Nut
Level 17
Sneak +23 (83)
Cyborg
Level 18
Sneak +7 (90), Big Guns +16 (56)
Action Boy/Girl
Level 19
Explosives +4 (41), Barter +5 (45), Big Guns +14 (70)
Concentrated Fire
Level 20
Explosives +4 (45), Barter +5 (50), Big Guns +14 (84)
Grim Reaper's Sprint
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