Level 1
ST 7 PE 7 EN 6 CH 5 IN 7 AG 7 LK 1
Speech, Science, and Lockpick
Level 2
Lockpick +8 (40), Speech +3 (31), Science +6 (40)
Intense Training (IN)
Level 3
Lockpick +1 (41), Speech +9 (40), Science +8 (50)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Ant Might
Covert Ops
Wired Reflexes
Level 4
Lockpick +4 (60), Speech +8 (60), Science +8 (73)
Educated
Level 5
Sneak +1 (30), Small Guns +3 (35), Energy Weapons +1 (30), Unarmed +3 (30), Speech +3 (63), Repair +2 (35), Explosives +1 (30), Science +2 (75), Melee Weapons +2 (35), Medicine +2 (35), Big Guns +3 (30)
Intense Training (ST)
Level 6
Lockpick +11 (71), Speech +7 (70), Science +5 (80)
Intense Training (AG)
Level 7
Small Guns +3 (40), Lockpick +4 (75), Speech +5 (75), Medicine +11 (46)
Intense Training (EN)
Level 8
Sneak +1 (35), Small Guns +3 (45), Unarmed +3 (35), Repair +9 (44), Medicine +4 (50), Big Guns +3 (35)
Intense Training (AG)
Level 9
Small Guns +5 (50), Lockpick +5 (80), Unarmed +3 (40), Speech +5 (80), Repair +2 (46), Big Guns +3 (40)
Intense Training (EN)
Level 10
Small Guns +5 (55), Unarmed +1 (43), Repair +4 (50), Medicine +10 (60), Big Guns +3 (45)
Intense Training (EN)
Level 11
Lockpick +5 (85), Unarmed +2 (45), Speech +3 (85), Repair +5 (55), Barter +3 (30), Science +5 (85)
Intense Training (CH)
Level 12
Lockpick +5 (90), Speech +3 (90), Repair +2 (57), Explosives +5 (35), Barter +3 (35), Science +5 (90)
Intense Training (CH)
Level 13
Repair +3 (60), Melee Weapons +5 (40), Medicine +15 (75)
Comprehension
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Tumblers Today => Lockpick +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Pugilism Illustrated => Unarmed +2 (47)
Paradise Lost => Speech +2 (92)
Nikola Tesla and You => Energy Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (42)
Duck and Cover! => Explosives +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Level 14
Sneak +3 (40), Lockpick +3 (95), Unarmed +3 (50), Speech +3 (95), Repair +5 (65), Science +1 (95), Medicine +3 (80), Big Guns +2 (49)
Cyborg
Level 15
Energy Weapons +3 (45), Repair +10 (75), Explosives +3 (40), Barter +3 (40), Melee Weapons +3 (45), Big Guns +1 (50)
Toughness
Level 16
Lockpick +5 (100), Speech +5 (100), Science +5 (100), Medicine +8 (88)
Strong Back
Level 17
Energy Weapons +5 (50), Explosives +6 (46), Barter +10 (50), Medicine +2 (90)
Tag! (Small Guns)
Level 18
Sneak +10 (50), Explosives +4 (50), Melee Weapons +5 (50), Medicine +4 (94)
Action Boy/Girl
Level 19
Small Guns +7 (77), Repair +10 (85), Medicine +6 (100)
Here and Now
Level 20
Small Guns +8 (90), Barter +15 (65)
Gun Nut
Level 21
Sneak +10 (60), Explosives +5 (55), Big Guns +8 (58)
Gun Nut
Level 22
Explosives +1 (56), Barter +10 (75), Big Guns +12 (70)
Gun Nut
Level 23
Explosives +8 (64), Barter +10 (85), Big Guns +5 (75)
Rad Resistance
Level 24
Sneak +7 (67), Explosives +11 (75), Barter +5 (90)
Life Giver
Level 25
Sneak +8 (75), Energy Weapons +15 (65)
Grim Reaper's Sprint
Level 26
Sneak +5 (80), Energy Weapons +8 (73), Explosives +5 (80), Big Guns +5 (80)
Nerves of Steel
Level 27
Sneak +10 (90), Energy Weapons +7 (80), Barter +1 (91), Big Guns +5 (85)
Commando
Level 28
Sneak +5 (95), Barter +9 (100), Big Guns +9 (94)
Concentrated Fire
Level 29
Sneak +5 (100), Energy Weapons +6 (86), Explosives +6 (86), Big Guns +6 (100)
Adamantium Skeleton
Level 30
Energy Weapons +8 (100), Unarmed +1 (55), Explosives +8 (100), Melee Weapons +6 (60)
Almost Perfect