Strength
8
 
Perception
3
 
Endurance
8
 
Charisma
6
 
Intelligence
7
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
17
 
Big Guns
36
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
19
 
Melee Weapons
21
 
Repair
35
 
Science
19
 
Small Guns
11
 
Sneak
11
 
Speech
17
 
Unarmed
21
 
Level 1
ST 8 PE 3 EN 8 CH 6 IN 7 AG 3 LK 5
Energy Weapons, Repair, and Big Guns
Dean's Electronics => Repair +1 (35)
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