Level 1
ST 4 PE 6 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Speech, and Lockpick
Level 2
Sneak +15 (30), Energy Weapons +1 (18), Explosives +3 (20)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Small Guns +15 (45), Explosives +5 (27)
Intense Training (PE)
Ant Might
Bobblehead (Endurance)
Bobblehead (Small Guns)
Level 4
Small Guns +10 (65), Speech +7 (37), Explosives +3 (30)
Educated
Bobblehead (Repair)
Level 5
Small Guns +10 (75), Speech +3 (40), Barter +10 (25)
Comprehension
Level 6
Sneak +2 (32), Lockpick +16 (50), Science +5 (30)
Gunslinger
Level 7
Science +20 (50), Melee Weapons +3 (20)
Toughness
Bobblehead (Science)
Bobblehead (Perception)
Barkskin
Level 8
Speech +10 (50), Repair +13 (48)
Commando
Bobblehead (Charisma)
Level 9
Sneak +6 (38), Repair +2 (50), Explosives +8 (40), Barter +3 (30), Big Guns +4 (25)
Strong Back
Bobblehead (Agility)
Bobblehead (Sneak)
Bobblehead (Luck)
Level 10
Small Guns +23 (100)
Scrounger
Wired Reflexes
Pitt Fighter
Bobblehead (Lockpick)
Level 11
Lockpick +13 (75), Science +10 (70)
Finesse
Bobblehead (Barter)
Level 12
Repair +3 (53), Science +5 (75), Medicine +15 (50)
Sniper
Booster Shot
Level 13
Speech +3 (55), Explosives +10 (50), Big Guns +10 (35)
Silent Running
Bobblehead (Big Guns)
Level 14
Lockpick +5 (80), Repair +7 (60), Science +5 (80), Melee Weapons +1 (21), Big Guns +5 (50)
Lawbringer
Bobblehead (Explosives)
Level 15
Repair +10 (70), Barter +10 (50), Melee Weapons +3 (24)
Life Giver
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Covert Ops
Rad Regeneration
Level 16
Lockpick +17 (100), Repair +5 (75), Melee Weapons +1 (35)
Action Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Level 17
Energy Weapons +5 (37), Explosives +1 (61), Science +17 (100)
Tag! (Repair)
Level 18
Energy Weapons +13 (50), Repair +10 (100)
Better Criticals
Level 19
Energy Weapons +10 (60), Explosives +13 (74)
Concentrated Fire
Level 20
Explosives +1 (75), Medicine +22 (72)
Grim Reaper's Sprint