Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
480
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
50
 
Big Guns
50
 
Energy Weapons
60
 
Explosives
75
 
Lockpick
100
 
Medicine
72
 
Melee Weapons
35
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
60
 
Speech
65
 
Unarmed
31
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lawbringer
Life Giver
Pitt Fighter
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Speech, and Lockpick
Level 2
Sneak +15 (30), Energy Weapons +1 (18), Explosives +3 (20)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Small Guns +15 (45), Explosives +5 (27)
Intense Training (PE)
Ant Might
Bobblehead (Endurance)
Bobblehead (Small Guns)
Level 4
Small Guns +10 (65), Speech +7 (37), Explosives +3 (30)
Educated
Bobblehead (Repair)
Level 5
Small Guns +10 (75), Speech +3 (40), Barter +10 (25)
Comprehension
Level 6
Sneak +2 (32), Lockpick +16 (50), Science +5 (30)
Gunslinger
Level 7
Science +20 (50), Melee Weapons +3 (20)
Toughness
Bobblehead (Science)
Bobblehead (Perception)
Barkskin
Level 8
Speech +10 (50), Repair +13 (48)
Commando
Bobblehead (Charisma)
Level 9
Sneak +6 (38), Repair +2 (50), Explosives +8 (40), Barter +3 (30), Big Guns +4 (25)
Strong Back
Bobblehead (Agility)
Bobblehead (Sneak)
Bobblehead (Luck)
Level 10
Small Guns +23 (100)
Scrounger
Wired Reflexes
Pitt Fighter
Bobblehead (Lockpick)
Level 11
Lockpick +13 (75), Science +10 (70)
Finesse
Bobblehead (Barter)
Level 12
Repair +3 (53), Science +5 (75), Medicine +15 (50)
Sniper
Booster Shot
Level 13
Speech +3 (55), Explosives +10 (50), Big Guns +10 (35)
Silent Running
Bobblehead (Big Guns)
Level 14
Lockpick +5 (80), Repair +7 (60), Science +5 (80), Melee Weapons +1 (21), Big Guns +5 (50)
Lawbringer
Bobblehead (Explosives)
Level 15
Repair +10 (70), Barter +10 (50), Melee Weapons +3 (24)
Life Giver
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Covert Ops
Rad Regeneration
Level 16
Lockpick +17 (100), Repair +5 (75), Melee Weapons +1 (35)
Action Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Level 17
Energy Weapons +5 (37), Explosives +1 (61), Science +17 (100)
Tag! (Repair)
Level 18
Energy Weapons +13 (50), Repair +10 (100)
Better Criticals
Level 19
Energy Weapons +10 (60), Explosives +13 (74)
Concentrated Fire
Level 20
Explosives +1 (75), Medicine +22 (72)
Grim Reaper's Sprint
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