Strength
7
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
75
 
Big Guns
75
 
Energy Weapons
27
 
Explosives
25
 
Lockpick
75
 
Medicine
75
 
Melee Weapons
19
 
Repair
75
 
Science
75
 
Small Guns
75
 
Sneak
19
 
Speech
7
 
Unarmed
23
 
Better Criticals
Chemist
Commando
Comprehension
Cyborg
Educated
Finesse
Gunslinger
Robotics Expert
Scrounger
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 6 PE 5 EN 9 CH 1 IN 9 AG 5 LK 5
Small Guns, Repair, Medicine
Bobblehead (Medicine)
Level 2
Small Guns +10 (40), Lockpick +3 (18), Repair +2 (40), Science +2 (25), Medicine +2 (50)
Swift Learner
Bobblehead (Intelligence)
Level 3
Small Guns +5 (45), Lockpick +7 (25), Medicine +8 (60)
Swift Learner
Level 4
Small Guns +15 (60), Science +3 (30), Big Guns +2 (25)
Educated
Level 5
Small Guns +10 (70), Lockpick +13 (38)
Comprehension
Level 6
Small Guns +5 (75), Lockpick +12 (50), Repair +1 (43), Explosives +5 (20)
Toughness
Bobblehead (Strength)
Bobblehead (Repair)
Bobblehead (Luck)
Bobblehead (Perception)
Level 7
Lockpick +3 (55), Repair +7 (60), Explosives +3 (25), Science +10 (40)
Swift Learner
Level 8
Lockpick +5 (60), Science +10 (50), Big Guns +3 (28), Medicine +5 (65)
Scrounger
Level 9
Lockpick +5 (65), Repair +15 (75), Barter +3 (10)
Strong Back
Level 10
Lockpick +10 (75), Big Guns +3 (31), Medicine +10 (75)
Finesse
Level 11
Barter +15 (25), Big Guns +8 (39)
Commando
Level 12
Barter +15 (40), Big Guns +8 (47)
Robotics Expert
Level 13
Barter +10 (50), Big Guns +13 (60)
Gunslinger
Level 14
Barter +8 (58), Big Guns +15 (75)
Chemist
Level 15
Barter +13 (71), Science +10 (60)
Cyborg
Level 16
Sneak +4 (19), Barter +4 (75), Science +15 (75)
Better Criticals
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