Level 1
ST 2 PE 6 EN 4 CH 8 IN 7 AG 7 LK 6
Speech, Small Guns, and Barter
Level 2
Small Guns +10 (46), Energy Weapons +1 (18), Unarmed +1 (14), Barter +4 (40), Melee Weapons +1 (10)
Intense Training (AG)
Level 3
Energy Weapons +2 (20), Speech +9 (45), Repair +1 (25), Barter +3 (43), Science +1 (20), Medicine +1 (20)
Gun Nut
Level 4
Unarmed +1 (15), Speech +8 (58), Explosives +1 (18), Barter +2 (50), Medicine +5 (25)
Scoundrel
Level 5
Small Guns +7 (58), Barter +10 (60)
Educated
Wired Reflexes
Level 6
Sneak +1 (22), Small Guns +7 (65), Barter +10 (70), Melee Weapons +2 (12)
Child at Heart
Level 7
Small Guns +2 (72), Repair +1 (31), Explosives +2 (20), Science +10 (30), Medicine +5 (30)
Gun Nut
Level 8
Small Guns +8 (80), Energy Weapons +5 (25), Barter +2 (72), Melee Weapons +4 (16), Big Guns +1 (14)
Impartial Mediation