Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
25
 
Energy Weapons
30
 
Explosives
35
 
Lockpick
40
 
Medicine
35
 
Melee Weapons
17
 
Repair
35
 
Science
30
 
Small Guns
51
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Comprehension
Gun Nut
Intense Training
Level 1
ST 5 PE 4 EN 7 CH 1 IN 9 AG 7 LK 7
Small Guns, Lockpick, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +5 (40), Energy Weapons +6 (22), Lockpick +1 (32), Repair +1 (25), Explosives +1 (32), Science +4 (28), Medicine +1 (35)
Intense Training (PE)
Level 3
Small Guns +6 (51), Energy Weapons +3 (25), Repair +5 (35), Explosives +3 (35), Science +2 (30)
Gun Nut
Level 4
Energy Weapons +5 (30), Lockpick +8 (40), Melee Weapons +1 (17), Big Guns +5 (25)
Comprehension
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