Strength
3
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
15
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
35
 
Medicine
27
 
Melee Weapons
13
 
Repair
17
 
Science
17
 
Small Guns
40
 
Sneak
21
 
Speech
35
 
Unarmed
21
 
Swift Learner
Level 1
ST 3 PE 5 EN 7 CH 4 IN 5 AG 7 LK 9
Small Guns, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +4 (40), Lockpick +3 (35), Speech +5 (35), Explosives +3 (20)
Swift Learner
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