Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
7
 
Big Guns
28
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
21
 
Melee Weapons
9
 
Repair
36
 
Science
21
 
Small Guns
38
 
Sneak
23
 
Speech
7
 
Unarmed
13
 
Level 1
ST 3 PE 10 EN 5 CH 2 IN 9 AG 10 LK 1
Small Guns, Big Guns, and Repair
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