Level 1
ST 5 PE 8 EN 9 CH 1 IN 3 AG 9 LK 5
Lockpick, Sneak, Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Wired Reflexes
Covert Ops
Pitt Fighter
Power Armor Training
Booster Shot
Auto Expert
Level 2
Barter +14 (34)
Intense Training (LK)
Level 3
Energy Weapons +4 (38), Barter +6 (40), Big Guns +4 (40)
Thief
Level 4
Speech +14 (34)
Educated
Level 5
Small Guns +6 (60), Unarmed +1 (37), Speech +6 (40), Sneak +4 (60)
Comprehension
Level 6
Energy Weapons +2 (40), Lockpick +3 (60), Unarmed +3 (40), Repair +1 (25), Explosives +1 (35), Science +3 (30), Melee Weapons +2 (30), Medicine +2 (26)
Toughness
Level 7
Explosives +5 (40), Medicine +12 (38)
Gunslinger
Level 8
Medicine +17 (55)
Commando
Level 9
Science +17 (47)
Entomologist
Level 10
Science +3 (50), Melee Weapons +14 (44)
Finesse
Level 11
Repair +6 (31), Explosives +10 (50), Melee Weapons +1 (45)
Demolition Expert
Level 12
Repair +9 (40), Melee Weapons +8 (53)
Sniper
Level 13
Speech +5 (45), Melee Weapons +7 (60), Medicine +5 (60)
Silent Running
Level 14
Repair +17 (57)
Robotics Expert
Level 15
Unarmed +9 (49), Speech +5 (50), Repair +3 (60)
Contract Killer
Level 16
Energy Weapons +6 (46), Unarmed +6 (55), Speech +5 (55)
Better Criticals
Level 17
Energy Weapons +4 (50), Unarmed +5 (60), Speech +5 (60), Big Guns +3 (43)
Light Step
Level 18
Barter +10 (50), Big Guns +7 (50)
Adamantium Skeleton
Level 19
Lockpick +7 (67), Science +10 (60)
Cyborg
Level 20
Lockpick +8 (75), Sneak +1 (71), Repair +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Concentrated Fire
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)