Strength
2
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
14
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
45
 
Medicine
16
 
Melee Weapons
8
 
Repair
26
 
Science
16
 
Small Guns
65
 
Sneak
24
 
Speech
34
 
Unarmed
16
 
Educated
Gun Nut (2)
Level 1
ST 2 PE 7 EN 6 CH 5 IN 6 AG 10 LK 4
Small Guns, Lockpick, and Explosives
Level 2
Small Guns +11 (55), Lockpick +5 (38)
Gun Nut
Bobblehead (Agility)
Level 3
Small Guns +5 (65), Lockpick +7 (45), Speech +4 (18)
Gun Nut
Level 4
Speech +16 (34)
Educated
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