Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
18
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
20
 
Repair
35
 
Science
15
 
Small Guns
55
 
Sneak
38
 
Speech
15
 
Unarmed
20
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 9 LK 6
Small Guns, Repair, and Sneak
Level 2
Small Guns +7 (50), Lockpick +3 (18), Melee Weapons +5 (20)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +2 (20), Unarmed +5 (20), Explosives +3 (18)
Swift Learner
TM5000, over 11 years ago:
Austin Ardenol is my first character playing this game so I am focusing on small guns and melee combat assuming that being strong and agile is important early in the game.
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