Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Speech, Sneak, and Small Guns
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Unarmed +15 (32), Science +1 (18)
Thief
Level 3
Repair +2 (19), Science +14 (32)
Little Leaguer
Level 4
Repair +13 (32), Melee Weapons +3 (25)
Educated
Level 5
Melee Weapons +4 (29), Medicine +15 (32)
Gun Nut
Level 6
Lockpick +10 (32), Explosives +6 (28), Melee Weapons +3 (32)
Toughness
Level 7
Energy Weapons +15 (32), Explosives +4 (32)
Bloody Mess
Level 8
Barter +19 (36)
Size Matters
Level 9
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +2 (34), Lockpick +2 (34), Unarmed +2 (34), Speech +2 (34), Explosives +2 (34), Barter +1 (37), Science +2 (34), Melee Weapons +2 (34), Medicine +2 (34)
Size Matters
Level 10
Sneak +1 (39), Energy Weapons +2 (36), Lockpick +2 (36), Unarmed +3 (37), Speech +3 (37), Explosives +2 (36), Science +2 (36), Melee Weapons +2 (36), Medicine +2 (36)
Size Matters
Level 11
Sneak +1 (40), Small Guns +2 (40), Energy Weapons +1 (37), Lockpick +1 (37), Unarmed +3 (40), Speech +3 (40), Repair +1 (38), Explosives +1 (37), Science +4 (40), Melee Weapons +1 (37), Medicine +1 (37)
Finesse
Level 12
Energy Weapons +3 (40), Lockpick +3 (40), Repair +2 (40), Explosives +3 (40), Barter +2 (39), Melee Weapons +3 (40), Medicine +3 (40)
Sniper
Level 13
Sneak +5 (45), Small Guns +3 (43), Unarmed +5 (45), Speech +5 (45), Barter +1 (40)
Gunslinger
Level 14
Repair +5 (45), Science +5 (45), Melee Weapons +5 (45), Medicine +4 (44)
Adamantium Skeleton
Level 15
Small Guns +2 (45), Energy Weapons +5 (45), Lockpick +5 (45), Explosives +5 (45), Barter +1 (41), Medicine +1 (45)
Commando
Level 16
Sneak +2 (47), Small Guns +1 (46), Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (47), Speech +2 (47), Repair +1 (46), Explosives +1 (46), Barter +5 (46), Science +1 (46), Melee Weapons +1 (46), Medicine +1 (46)
Better Criticals
Level 17
Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (49), Explosives +2 (48), Barter +2 (48), Science +3 (49), Melee Weapons +3 (49), Medicine +3 (49)
Tag! (Repair)
Level 18
Sneak +3 (50), Small Guns +4 (50), Lockpick +2 (50), Unarmed +1 (50), Speech +3 (50), Explosives +2 (50), Barter +1 (49), Science +1 (50), Melee Weapons +1 (50), Medicine +1 (50)
Action Boy/Girl
Level 19
Small Guns +2 (52), Energy Weapons +3 (51), Lockpick +1 (51), Unarmed +2 (52), Speech +2 (52), Explosives +1 (51), Barter +2 (51), Science +2 (52), Melee Weapons +2 (52), Medicine +2 (52)
Silent Running
Level 20
Small Guns +2 (54), Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +2 (54), Speech +2 (54), Explosives +2 (53), Barter +2 (53), Science +2 (54), Melee Weapons +2 (54), Medicine +1 (53)
Grim Reaper's Sprint
Level 21
Small Guns +2 (56), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +2 (56), Speech +2 (56), Explosives +2 (55), Barter +2 (55), Science +2 (56), Melee Weapons +1 (55), Medicine +2 (55)
Robotics Expert
Level 22
Small Guns +3 (59), Unarmed +3 (59), Science +4 (60), Melee Weapons +5 (60), Medicine +4 (59)
Scoundrel
Level 23
Small Guns +1 (60), Energy Weapons +5 (60), Lockpick +5 (60), Unarmed +1 (60), Explosives +5 (60), Barter +1 (61), Medicine +1 (60)
Master Trader