Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
47
 
Medicine
40
 
Melee Weapons
39
 
Repair
40
 
Science
27
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Intense Training (2)
Level 1
ST 6 PE 5 EN 7 CH 1 IN 9 AG 6 LK 6
Melee Weapons, Medicine, and Repair
Level 2
Lockpick +10 (27), Science +2 (25), Melee Weapons +7 (39)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Lockpick +20 (47)
Intense Training (AG)
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