Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
44
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
50
 
Unarmed
46
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (37), Small Guns +3 (37), Repair +2 (25), Explosives +8 (25), Science +2 (25), Medicine +1 (34)
Intense Training (AG)
Level 3
Sneak +3 (40), Small Guns +3 (40), Energy Weapons +3 (20), Lockpick +3 (35), Speech +2 (15), Repair +2 (27), Barter +2 (15), Medicine +1 (35)
Lady Killer/Black Widow
Level 4
Sneak +2 (42), Small Guns +2 (42), Science +15 (40)
Educated
Level 5
Sneak +3 (45), Small Guns +3 (45), Lockpick +10 (45), Repair +6 (33)
Comprehension
Level 6
Lockpick +5 (50), Repair +2 (35), Science +10 (50), Medicine +5 (40)
Bloody Mess
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 7
Repair +8 (45), Science +8 (60), Medicine +7 (49)
Gunslinger
Level 8
Sneak +9 (54), Small Guns +9 (54), Repair +5 (50)
Commando
Level 9
Sneak +6 (60), Small Guns +6 (60), Lockpick +10 (60), Medicine +1 (50)
Strong Back
Level 10
Sneak +3 (63), Small Guns +4 (64), Lockpick +3 (63), Repair +5 (55), Science +3 (63), Medicine +5 (55)
Finesse
Level 11
Sneak +5 (68), Small Guns +4 (68), Lockpick +7 (70), Science +7 (70)
Scrounger
Level 12
Sneak +2 (80), Small Guns +2 (70), Lockpick +5 (75), Repair +5 (60), Science +5 (75), Big Guns +4 (19)
Silent Running
Level 13
Small Guns +10 (80), Repair +10 (70), Medicine +3 (58)
Sniper
Level 14
Sneak +5 (85), Small Guns +5 (85), Repair +10 (80), Medicine +2 (60), Big Guns +1 (20)
Cyborg
Level 15
Energy Weapons +3 (33), Repair +5 (85), Science +5 (80), Medicine +10 (70)
Lawbringer
Level 16
Energy Weapons +17 (50), Repair +1 (86), Medicine +5 (75)
Action Boy/Girl
Hematophage
Level 17
Energy Weapons +4 (54), Lockpick +5 (80), Repair +4 (90), Medicine +10 (85)
Better Criticals
Level 18
Energy Weapons +6 (60), Lockpick +10 (90), Science +5 (85), Medicine +2 (87)
Concentrated Fire
Level 19
Science +10 (95), Medicine +13 (100)
Entomologist
Level 20
Sneak +5 (90), Small Guns +5 (90), Lockpick +5 (95), Explosives +2 (27), Big Guns +6 (26)
Grim Reaper's Sprint
Level 21
Explosives +13 (40), Big Guns +10 (36)
Child at Heart
Level 22
Energy Weapons +15 (75), Explosives +2 (42), Big Guns +6 (42)
Quantum Chemist
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 23
Energy Weapons +7 (92), Explosives +8 (50), Big Guns +8 (50)
Robotics Expert
Level 24
Energy Weapons +3 (95), Explosives +10 (60), Big Guns +10 (60)
Adamantium Skeleton
Level 25
Energy Weapons +5 (100), Explosives +9 (69), Big Guns +9 (69)
Explorer
Level 26
Explosives +12 (81), Big Guns +11 (80)
Nerves of Steel
Level 27
Explosives +11 (92), Big Guns +12 (92)
Fast Metabolism
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Barter)
Level 28
Barter +23 (48)
Toughness
Level 29
Unarmed +5 (30), Speech +5 (30), Barter +8 (56), Melee Weapons +5 (30)
Pyromaniac
Level 30
Barter +23 (91)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Paradise Lost => Speech +2 (46)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (42)
Lying, Congressional Style => Speech +2 (48)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Lying, Congressional Style => Speech +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Dream Crusher
Covert Ops
Booster Shot
Barkskin
Auto Expert
Ant Might
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