Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (37), Small Guns +3 (37), Repair +2 (25), Explosives +8 (25), Science +2 (25), Medicine +1 (34)
Intense Training (AG)
Level 3
Sneak +3 (40), Small Guns +3 (40), Energy Weapons +3 (20), Lockpick +3 (35), Speech +2 (15), Repair +2 (27), Barter +2 (15), Medicine +1 (35)
Lady Killer/Black Widow
Level 4
Sneak +2 (42), Small Guns +2 (42), Science +15 (40)
Educated
Level 5
Sneak +3 (45), Small Guns +3 (45), Lockpick +10 (45), Repair +6 (33)
Comprehension
Level 6
Lockpick +5 (50), Repair +2 (35), Science +10 (50), Medicine +5 (40)
Bloody Mess
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 7
Repair +8 (45), Science +8 (60), Medicine +7 (49)
Gunslinger
Level 8
Sneak +9 (54), Small Guns +9 (54), Repair +5 (50)
Commando
Level 9
Sneak +6 (60), Small Guns +6 (60), Lockpick +10 (60), Medicine +1 (50)
Strong Back
Level 10
Sneak +3 (63), Small Guns +4 (64), Lockpick +3 (63), Repair +5 (55), Science +3 (63), Medicine +5 (55)
Finesse
Level 11
Sneak +5 (68), Small Guns +4 (68), Lockpick +7 (70), Science +7 (70)
Scrounger
Level 12
Sneak +2 (80), Small Guns +2 (70), Lockpick +5 (75), Repair +5 (60), Science +5 (75), Big Guns +4 (19)
Silent Running
Level 13
Small Guns +10 (80), Repair +10 (70), Medicine +3 (58)
Sniper
Level 14
Sneak +5 (85), Small Guns +5 (85), Repair +10 (80), Medicine +2 (60), Big Guns +1 (20)
Cyborg
Level 15
Energy Weapons +3 (33), Repair +5 (85), Science +5 (80), Medicine +10 (70)
Lawbringer
Level 16
Energy Weapons +17 (50), Repair +1 (86), Medicine +5 (75)
Action Boy/Girl
Hematophage
Level 17
Energy Weapons +4 (54), Lockpick +5 (80), Repair +4 (90), Medicine +10 (85)
Better Criticals
Level 18
Energy Weapons +6 (60), Lockpick +10 (90), Science +5 (85), Medicine +2 (87)
Concentrated Fire
Level 19
Science +10 (95), Medicine +13 (100)
Entomologist
Level 20
Sneak +5 (90), Small Guns +5 (90), Lockpick +5 (95), Explosives +2 (27), Big Guns +6 (26)
Grim Reaper's Sprint
Level 21
Explosives +13 (40), Big Guns +10 (36)
Child at Heart
Level 22
Energy Weapons +15 (75), Explosives +2 (42), Big Guns +6 (42)
Quantum Chemist
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 23
Energy Weapons +7 (92), Explosives +8 (50), Big Guns +8 (50)
Robotics Expert
Level 24
Energy Weapons +3 (95), Explosives +10 (60), Big Guns +10 (60)
Adamantium Skeleton
Level 25
Energy Weapons +5 (100), Explosives +9 (69), Big Guns +9 (69)
Explorer
Level 26
Explosives +12 (81), Big Guns +11 (80)
Nerves of Steel
Level 27
Explosives +11 (92), Big Guns +12 (92)
Fast Metabolism
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Barter)
Level 28
Barter +23 (48)
Toughness
Level 29
Unarmed +5 (30), Speech +5 (30), Barter +8 (56), Melee Weapons +5 (30)
Pyromaniac
Level 30
Barter +23 (91)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Paradise Lost => Speech +2 (46)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (42)
Lying, Congressional Style => Speech +2 (48)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Lying, Congressional Style => Speech +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Dream Crusher
Covert Ops
Booster Shot
Barkskin
Auto Expert
Ant Might