Strength
6
 
Perception
2
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
19
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
21
 
Melee Weapons
17
 
Repair
21
 
Science
36
 
Small Guns
34
 
Sneak
19
 
Speech
15
 
Unarmed
19
 
Level 1
ST 6 PE 2 EN 7 CH 5 IN 8 AG 7 LK 5
Small Guns, Science, and Lockpick
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