Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
52
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
52
 
Sneak
25
 
Speech
15
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Small Guns, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 2
Lockpick +20 (52)
Intense Training (PE)
Level 3
Sneak +4 (25), Small Guns +16 (52)
Intense Training (AG)
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