Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
5
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
20
 
Lockpick
40
 
Medicine
29
 
Melee Weapons
17
 
Repair
29
 
Science
40
 
Small Guns
29
 
Sneak
19
 
Speech
43
 
Unarmed
17
 
Gun Nut (2)
Rad Regeneration
Level 1
ST 7 PE 8 EN 7 CH 1 IN 8 AG 8 LK 1
Speech, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +1 (35), Speech +15 (35), Explosives +1 (20), Science +1 (35)
Gun Nut
Level 3
Lockpick +5 (40), Speech +8 (43), Science +5 (40)
Gun Nut
Rad Regeneration
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