Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
380
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
62
 
Big Guns
40
 
Energy Weapons
40
 
Explosives
50
 
Lockpick
90
 
Medicine
62
 
Melee Weapons
35
 
Repair
60
 
Science
90
 
Small Guns
58
 
Sneak
74
 
Speech
100
 
Unarmed
34
 
Animal Friend
Ant Sight
Comprehension
Educated
Ghoul Ecology
Hematophage
Intense Training (8)
Master Trader
Rad Regeneration
Strong Back
Thief
Wired Reflexes
Level 1
ST 3 PE 5 EN 6 CH 4 IN 6 AG 7 LK 9
Medicine, Sneak, and Speech
Level 2
Energy Weapons +1 (18), Lockpick +9 (31), Repair +1 (20), Explosives +1 (18), Barter +1 (16), Science +1 (20), Melee Weapons +1 (14), Big Guns +1 (20)
Thief
Bobblehead (Strength)
Ant Sight
Level 3
Sneak +1 (42), Small Guns +1 (22), Lockpick +1 (34), Unarmed +1 (20), Speech +10 (40), Science +2 (24)
Intense Training (IN)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Level 4
Repair +1 (23), Science +16 (40)
Educated
Level 5
Lockpick +6 (50), Repair +1 (24), Science +9 (49), Medicine +4 (50)
Comprehension
Level 6
Small Guns +8 (30), Barter +11 (27), Science +1 (52)
Intense Training (IN)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Dean's Electronics => Repair +2 (28)
Grognak the Barbarian => Melee Weapons +2 (18)
Grognak the Barbarian => Melee Weapons +2 (20)
Pugilism Illustrated => Unarmed +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 7
Sneak +4 (50), Small Guns +4 (34), Lockpick +2 (52), Speech +1 (43), Explosives +5 (25), Barter +3 (32), Science +2 (56)
Intense Training (CH)
Rad Regeneration
Bobblehead (Intelligence)
Level 8
Speech +9 (52), Repair +10 (40), Explosives +1 (26), Science +2 (60)
Intense Training (ST)
Bobblehead (Luck)
Level 9
Small Guns +6 (40), Lockpick +8 (60), Speech +8 (60)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (56)
Paradise Lost => Speech +2 (62)
Level 10
Speech +6 (70), Explosives +4 (30), Barter +8 (42), Medicine +4 (60)
Intense Training (CH)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Level 11
Energy Weapons +4 (36), Lockpick +18 (80)
Animal Friend
Wired Reflexes
Hematophage
Big Book of Science => Science +2 (72)
Nikola Tesla and You => Energy Weapons +2 (38)
Level 12
Energy Weapons +2 (40), Explosives +8 (50), Barter +6 (60), Big Guns +6 (40)
Intense Training (IN)
Ghoul Ecology
Level 13
Sneak +8 (70), Speech +8 (90), Repair +1 (53), Science +6 (80)
Intense Training (ST)
Level 14
Lockpick +10 (90), Speech +10 (100), Repair +1 (54), Science +2 (82)
Master Trader
Level 15
Sneak +2 (74), Small Guns +4 (58), Repair +6 (60), Barter +2 (62), Science +8 (90), Melee Weapons +1 (35)
Intense Training (AG)
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