Strength
5
 
Perception
4
 
Endurance
8
 
Charisma
3
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
12
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
16
 
Repair
37
 
Science
22
 
Small Guns
31
 
Sneak
16
 
Speech
12
 
Unarmed
22
 
Level 1
ST 5 PE 4 EN 8 CH 3 IN 8 AG 5 LK 7
Repair, Small Guns, and Lockpick
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