Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
22
 
Energy Weapons
45
 
Explosives
25
 
Lockpick
18
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
24
 
Small Guns
50
 
Sneak
16
 
Speech
23
 
Unarmed
22
 
Intense Training
Swift Learner
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 5 LK 7
Speech, Small Guns, and Energy Weapons
Level 2
Small Guns +12 (43), Explosives +7 (25)
Swift Learner
Level 3
Small Guns +7 (50), Energy Weapons +12 (45)
Intense Training (EN)
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