Level 1
ST 5 PE 1 EN 7 CH 4 IN 9 AG 6 LK 8
Speech, Science, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Barter +20 (44)
Swift Learner
Level 3
Energy Weapons +4 (22), Barter +1 (45), Big Guns +15 (45)
Lady Killer/Black Widow
Level 4
Energy Weapons +20 (42)
Educated
Level 5
Energy Weapons +3 (45), Explosives +20 (38)
Comprehension
Level 6
Lockpick +12 (45), Explosives +7 (45), Medicine +4 (40)
Fortune Finder
Level 7
Melee Weapons +18 (44), Medicine +5 (45)
Toughness
Level 8
Small Guns +13 (41), Repair +9 (45), Melee Weapons +1 (45)
Strong Back
Level 9
Sneak +17 (45), Small Guns +4 (45), Speech +2 (41)
Scrounger
Level 10
Unarmed +15 (45), Speech +4 (45), Barter +4 (49)
Rad Resistance
Level 11
Big Guns +23 (68)
Commando
Level 12
Energy Weapons +23 (68)
Finesse
Level 13
Barter +19 (68), Science +4 (55)
Child at Heart
Level 14
Lockpick +23 (68)
Lawbringer
Level 15
Sneak +23 (78)
Silent Running
Level 16
Explosives +23 (68)
Action Boy/Girl
Level 17
Medicine +23 (68)
Contract Killer
Level 18
Melee Weapons +23 (68)
Adamantium Skeleton
Level 19
Small Guns +23 (68)
Concentrated Fire
Level 20
Repair +23 (68)
Grim Reaper's Sprint
Level 21
Speech +23 (68)
Solar Powered
Level 22
Unarmed +23 (68)
Puppies!
Level 23
Small Guns +2 (70), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (70), Speech +2 (70), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Science +1 (56), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Bloody Mess
Level 24
Sneak +2 (80), Unarmed +7 (77), Science +14 (70)
Cyborg
Level 25
Unarmed +3 (80), Barter +10 (80), Big Guns +10 (80)
Gunslinger
Level 26
Small Guns +3 (73), Speech +10 (80), Explosives +10 (80)
Entomologist
Level 27
Small Guns +3 (76), Lockpick +10 (80), Medicine +10 (80)
Pyromaniac
Level 28
Small Guns +3 (79), Repair +10 (80), Melee Weapons +10 (80)
Rad Absorption
Level 29
Sneak +1 (81), Small Guns +2 (81), Energy Weapons +1 (81), Lockpick +1 (81), Speech +1 (81), Repair +1 (81), Explosives +1 (81), Barter +1 (81), Science +11 (81), Melee Weapons +1 (81), Medicine +1 (81), Big Guns +1 (81)
Robotics Expert
Level 30
Sneak +2 (90), Small Guns +2 (90), Energy Weapons +2 (100), Lockpick +2 (100), Unarmed +2 (87), Speech +2 (94), Repair +2 (84), Explosives +1 (99), Barter +2 (94), Science +2 (84), Melee Weapons +1 (91), Medicine +1 (83), Big Guns +2 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)