Strength
10
 
Perception
5
 
Endurance
2
 
Charisma
5
 
Intelligence
4
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
14
 
Big Guns
8
 
Energy Weapons
14
 
Explosives
36
 
Lockpick
14
 
Medicine
12
 
Melee Weapons
45
 
Repair
12
 
Science
12
 
Small Guns
50
 
Sneak
24
 
Speech
14
 
Unarmed
8
 
Little Leaguer
Level 1
ST 10 PE 5 EN 2 CH 5 IN 4 AG 10 LK 4
Melee Weapons, Small Guns, and Explosives
Level 2
Small Guns +11 (50), Explosives +2 (36), Melee Weapons +1 (45)
Little Leaguer
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