Level 1
ST 7 PE 6 EN 6 CH 1 IN 8 AG 8 LK 4
Small Guns, Science, and Explosives
Level 2
Lockpick +9 (25), Repair +5 (30), Explosives +4 (35)
Gun Nut
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Ant Sight
Wired Reflexes
Barkskin
Covert Ops
Paradise Lost => Speech +1 (20)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Level 3
Small Guns +4 (65), Lockpick +7 (50), Repair +2 (50), Barter +1 (20), Science +2 (55), Medicine +2 (35), Big Guns +1 (30)
Gun Nut
Level 4
Lockpick +9 (59), Repair +5 (55), Science +5 (60)
Educated
Big Book of Science => Science +1 (61)
Big Book of Science => Science +1 (62)
Level 5
Small Guns +5 (70), Lockpick +1 (60), Repair +5 (60), Barter +3 (23), Science +8 (70)
Entomologist
Level 6
Small Guns +5 (75), Lockpick +5 (65), Repair +2 (64), Explosives +5 (55), Science +5 (77)
Intense Training (IN)
Level 7
Small Guns +5 (80), Lockpick +5 (70), Repair +2 (66), Explosives +5 (60), Science +3 (80), Medicine +3 (40)
Fortune Finder
Big Book of Science => Science +1 (81)
Big Book of Science => Science +1 (82)
Level 8
Small Guns +5 (85), Lockpick +5 (75), Repair +4 (70), Science +4 (86), Medicine +5 (45)
Scrounger
Level 9
Small Guns +5 (90), Lockpick +5 (80), Repair +4 (74), Science +4 (90), Medicine +5 (50)
Strong Back
Level 10
Sneak +2 (35), Small Guns +5 (95), Lockpick +5 (85), Repair +6 (80), Science +5 (95)
Here and Now
Level 11
Small Guns +5 (100), Lockpick +5 (90), Unarmed +1 (30), Repair +1 (81), Barter +2 (25), Science +5 (100), Melee Weapons +4 (35)
Gunslinger
Level 12
Energy Weapons +4 (35), Lockpick +10 (100), Repair +9 (90)
Sniper
Level 13
Repair +10 (100), Explosives +8 (68), Medicine +5 (55)
Life Giver
Level 14
Energy Weapons +5 (40), Speech +10 (30), Explosives +2 (70), Barter +5 (30), Medicine +1 (56)
Adamantium Skeleton
Level 15
Speech +4 (34), Explosives +5 (75), Medicine +14 (70)
Intense Training (ST)
Level 16
Speech +1 (50), Explosives +7 (82), Melee Weapons +3 (40), Medicine +12 (82)
Tag! (Speech)
Level 17
Explosives +13 (95), Medicine +10 (92)
Action Boy/Girl (Speech)