Strength
10
 
Perception
2
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
9
 
Big Guns
17
 
Energy Weapons
22
 
Explosives
7
 
Lockpick
7
 
Medicine
32
 
Melee Weapons
23
 
Repair
17
 
Science
32
 
Small Guns
23
 
Sneak
23
 
Speech
9
 
Unarmed
17
 
Level 1
ST 10 PE 2 EN 7 CH 3 IN 7 AG 10 LK 1
Energy Weapons, Medicine, and Science
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