Strength
3
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
180
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
40
 
Big Guns
40
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
80
 
Repair
100
 
Science
60
 
Small Guns
60
 
Sneak
80
 
Speech
40
 
Unarmed
70
 
Action Boy/Girl
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Finesse
Intense Training
Iron Fist (2)
Lady Killer/Black Widow
Lawbringer
Mister Sandman
Ninja
Paralyzing Palm
Silent Running
Sniper
Toughness
Level 1
ST 3 PE 7 EN 7 CH 1 IN 7 AG 7 LK 8
Explosives, Small Guns, and Repair
Level 2
Lockpick +5 (25), Repair +12 (47)
Lady Killer/Black Widow
Level 3
Repair +17 (64)
Intense Training (EN)
Level 4
Sneak +16 (36), Small Guns +1 (36)
Comprehension
Level 5
Sneak +4 (40), Small Guns +4 (40), Unarmed +3 (25), Repair +6 (70)
Iron Fist
Level 6
Sneak +10 (50), Unarmed +2 (27), Repair +5 (75)
Toughness
Level 7
Sneak +10 (60), Small Guns +2 (42), Repair +5 (80)
Bloody Mess
Level 8
Small Guns +14 (56), Unarmed +3 (30)
Commando
Level 9
Small Guns +4 (60), Lockpick +3 (28), Unarmed +10 (40)
Iron Fist
Level 10
Energy Weapons +5 (25), Lockpick +12 (40)
Finesse
Level 11
Medicine +17 (37)
Mister Sandman
Bobblehead (Lockpick)
Bobblehead (Repair)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 12
Science +14 (34), Medicine +3 (40)
Sniper
Level 13
Energy Weapons +11 (36), Science +6 (40)
Silent Running
Bobblehead (Medicine)
Bobblehead (Science)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 14
Energy Weapons +4 (50), Big Guns +13 (35)
Cyborg
Level 15
Barter +12 (20), Big Guns +5 (40)
Lawbringer
Level 16
Barter +17 (37)
Better Criticals
Level 17
Barter +3 (40), Melee Weapons +14 (26)
Action Boy/Girl
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 18
Speech +3 (11), Melee Weapons +14 (40)
Paralyzing Palm
Level 19
Speech +17 (28)
Concentrated Fire
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Level 20
Speech +12 (40), Explosives +5 (40)
Ninja
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