Strength
2
 
Perception
2
 
Endurance
10
 
Charisma
3
 
Intelligence
10
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
13
 
Big Guns
27
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
27
 
Melee Weapons
11
 
Repair
27
 
Science
42
 
Small Guns
13
 
Sneak
28
 
Speech
13
 
Unarmed
27
 
Level 1
ST 2 PE 2 EN 10 CH 3 IN 10 AG 3 LK 10
Energy Weapons, Sneak, and Science
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