Strength
5
 
Perception
4
 
Endurance
4
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
19
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
17
 
Medicine
36
 
Melee Weapons
15
 
Repair
26
 
Science
21
 
Small Guns
49
 
Sneak
23
 
Speech
34
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 4 EN 4 CH 7 IN 8 AG 7 LK 5
Small Guns, Medicine, and Speech
Level 2
Sneak +4 (23), Small Guns +10 (49), Lockpick +4 (17)
Gun Nut
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