Strength
3
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
180
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
11
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
45
 
Sneak
100
 
Speech
11
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (6)
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Ninja
Nuclear Anomaly
Paralyzing Palm
Rad Regeneration
Rad Tolerance
Robotics Expert
Silent Running
Toughness
Wired Reflexes
Level 1
ST 2 PE 3 EN 9 CH 1 IN 9 AG 9 LK 7
Unarmed, Medicine, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Science)
Level 2
Sneak +1 (52), Unarmed +19 (70)
Lady Killer/Black Widow
Level 3
Sneak +10 (62), Unarmed +10 (80)
Intense Training (PE)
Level 4
Sneak +10 (72), Unarmed +10 (90)
Educated
Level 5
Sneak +13 (85), Unarmed +10 (100)
Iron Fist
Level 6
Sneak +15 (100), Melee Weapons +8 (30)
Toughness
Level 7
Lockpick +9 (35), Science +4 (40), Melee Weapons +10 (40)
Iron Fist
Level 8
Lockpick +5 (40), Explosives +3 (29), Science +5 (45), Melee Weapons +10 (50)
Iron Fist
Level 9
Lockpick +10 (52), Explosives +6 (37), Science +5 (50), Medicine +2 (53)
Intense Training (PE)
Level 10
Lockpick +3 (55), Explosives +3 (40), Medicine +17 (70)
Finesse
Level 11
Lockpick +1 (56), Explosives +1 (41), Science +1 (51), Melee Weapons +10 (60), Medicine +10 (80)
Bloody Mess
Level 12
Lockpick +4 (60), Science +9 (60), Melee Weapons +10 (70)
Silent Running
Level 13
Lockpick +8 (68), Melee Weapons +5 (75), Medicine +10 (90)
Life Giver
Level 14
Lockpick +7 (75), Science +10 (70), Melee Weapons +5 (80), Medicine +1 (91)
Cyborg
Level 15
Lockpick +5 (80), Science +9 (79), Medicine +9 (100)
Adamantium Skeleton
Level 16
Lockpick +10 (90), Explosives +9 (50), Science +4 (83)
Action Boy/Girl
Level 17
Lockpick +10 (100), Science +13 (96)
Better Criticals
Level 18
Energy Weapons +2 (30), Science +4 (100), Big Guns +17 (43)
Paralyzing Palm
Level 19
Big Guns +23 (66)
Intense Training (PE)
Level 20
Big Guns +23 (89)
Ninja
Ant Sight
Rad Regeneration
Barkskin
Hematophage
Wired Reflexes
Level 21
Energy Weapons +6 (42), Explosives +6 (62), Big Guns +11 (100)
Intense Training (PE)
Level 22
Energy Weapons +10 (52), Explosives +13 (75)
Mysterious Stranger
Level 23
Energy Weapons +13 (65), Explosives +10 (85)
Fast Metabolism
Level 24
Energy Weapons +8 (73), Explosives +15 (100)
Light Step
Level 25
Energy Weapons +23 (96)
Grim Reaper's Sprint
Level 26
Energy Weapons +4 (100), Repair +19 (45)
Rad Tolerance
Level 27
Repair +23 (68)
Intense Training (PE)
Level 28
Repair +3 (72), Melee Weapons +20 (100)
Intense Training (LK)
Level 29
Small Guns +5 (32), Repair +18 (90)
Robotics Expert
Level 30
Small Guns +13 (45), Repair +10 (100)
Nuclear Anomaly
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