Strength
10
 
Perception
1
 
Endurance
8
 
Charisma
4
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
14
 
Big Guns
22
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
20
 
Melee Weapons
41
 
Repair
35
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
29
 
Unarmed
22
 
Level 1
ST 10 PE 1 EN 8 CH 4 IN 7 AG 3 LK 7
Melee Weapons, Repair, and Speech
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