Level 1
ST 8 PE 5 EN 7 CH 3 IN 2 AG 7 LK 8
Medicine, Repair, and Speech
Level 2
Medicine +12 (37)
Little Leaguer
Bobblehead (Strength)
Bobblehead (Perception)
Level 3
Small Guns +12 (32)
Little Leaguer
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Unarmed +13 (46)
Scoundrel
Level 5
Big Guns +13 (46)
Scoundrel
Wired Reflexes
Ant Might
Dream Crusher
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 6
Speech +13 (63)
Toughness
Level 7
Unarmed +13 (59)
Scoundrel
Level 8
Repair +13 (51)
Strong Back
Level 9
Repair +13 (64)
Child at Heart
Level 10
Melee Weapons +13 (60)
Finesse
Level 11
Unarmed +8 (67), Melee Weapons +5 (70)
Little Leaguer
Level 12
Unarmed +6 (73), Melee Weapons +7 (77)
Life Giver
Level 13
Unarmed +5 (78), Melee Weapons +8 (85)
Iron Fist
Level 14
Melee Weapons +13 (98)
Adamantium Skeleton
Level 15
Unarmed +6 (84), Speech +7 (75)
Iron Fist
Level 16
Barter +13 (68)
Tag! (Barter)
Level 17
Repair +13 (77)
Better Criticals (Barter)
Level 18
Medicine +13 (63)
Action Boy/Girl (Barter)
Level 19
Repair +5 (82), Medicine +8 (71)
Iron Fist (Barter)
Level 20
Repair +9 (91), Explosives +4 (48)
Grim Reaper's Sprint (Barter)
Level 21
Energy Weapons +13 (42)
Bloody Mess (Barter)
Level 22
Science +13 (39)
Paralyzing Palm (Barter)
Level 23
Sneak +11 (44), Melee Weapons +2 (100)
Contract Killer (Barter)
Level 24
Speech +10 (85), Science +3 (42)
Cannibal (Barter)
Level 25
Lockpick +13 (45)
Night Person (Barter)
Level 26
Sneak +4 (48), Small Guns +5 (53), Science +4 (46)
Nerves of Steel (Barter)
Level 27
Speech +13 (98)
Rad Tolerance (Barter)
Level 28
Sneak +7 (55), Small Guns +5 (58), Science +1 (47)
Rad Absorption (Barter)
Level 29
Energy Weapons +6 (48), Lockpick +5 (50), Explosives +2 (50)
Rad Resistance (Barter)
Level 30
Energy Weapons +2 (56), Unarmed +6 (92), Science +1 (60), Medicine +4 (87)
Almost Perfect (Barter)