Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Demolition Expert
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 10 AG 7 LK 6
Lockpick, Small Guns, and Science
Level 2
Sneak +1 (20), Small Guns +6 (40), Energy Weapons +3 (20), Lockpick +3 (35), Speech +3 (10), Explosives +3 (20), Barter +1 (8)
Lady Killer/Black Widow
Level 3
Small Guns +10 (50), Lockpick +5 (40), Explosives +3 (23), Barter +2 (10)
Daddy's Boy/Girl
Level 4
Small Guns +3 (53), Explosives +2 (25), Science +5 (50), Medicine +10 (40)
Educated
Level 5
Small Guns +2 (55), Explosives +1 (26), Science +10 (60), Medicine +10 (50)
Comprehension
Level 6
Explosives +13 (39), Medicine +10 (60)
Toughness
Level 7
Speech +2 (12), Explosives +21 (60)
Bloody Mess
Level 8
Sneak +23 (43)
Strong Back
Level 9
Sneak +7 (50), Small Guns +5 (60), Energy Weapons +11 (31)
Commando
Level 10
Energy Weapons +23 (54)
Finesse
Level 11
Energy Weapons +6 (60), Unarmed +17 (32)
Mysterious Stranger
Level 12
Unarmed +23 (55)
Sniper
Level 13
Unarmed +15 (70), Melee Weapons +8 (23)
Silent Running
Level 14
Melee Weapons +23 (46)
Cyborg
Level 15
Melee Weapons +23 (69)
Adamantium Skeleton
Level 16
Sneak +12 (72), Melee Weapons +11 (80)
Action Boy/Girl
Level 17
Sneak +8 (80), Speech +3 (15), Barter +2 (12), Science +10 (70)
Better Criticals
Level 18
Speech +20 (35), Barter +3 (15)
Concentrated Fire
Level 19
Barter +20 (35), Big Guns +3 (18)
Gunslinger
Level 20
Repair +6 (31), Big Guns +17 (35)
Grim Reaper's Sprint
Level 21
Speech +5 (40), Repair +9 (40), Barter +4 (39), Big Guns +5 (40)
Explorer
Level 22
Lockpick +5 (45), Speech +2 (42), Repair +5 (45), Barter +6 (45), Big Guns +5 (45)
Puppies!
Level 23
Lockpick +5 (50), Speech +3 (45), Repair +5 (50), Barter +5 (50), Big Guns +5 (50)
Ninja
Level 24
Lockpick +5 (55), Speech +5 (50), Repair +3 (53), Barter +5 (55), Big Guns +5 (55)
Pyromaniac
Level 25
Lockpick +5 (60), Speech +1 (51), Repair +7 (60), Barter +5 (60), Big Guns +5 (60)
Paralyzing Palm
Level 26
Speech +9 (60), Explosives +4 (64), Barter +5 (65), Big Guns +5 (65)
Nerves of Steel
Level 27
Small Guns +5 (65), Lockpick +5 (65), Speech +2 (62), Repair +5 (65), Explosives +1 (65), Medicine +5 (65)
Quantum Chemist
Level 28
Lockpick +5 (70), Speech +3 (65), Explosives +5 (70), Barter +5 (70), Big Guns +5 (70)
Fast Metabolism
Level 29
Small Guns +5 (70), Lockpick +3 (73), Speech +5 (70), Repair +5 (70), Medicine +5 (70)
Demolition Expert
Level 30
Small Guns +5 (81), Lockpick +2 (83), Unarmed +1 (81), Speech +5 (93), Barter +5 (93), Science +5 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
tetracycloide, over 15 years ago:
Isn't taking Int to 10 at creation something of a waste since the Int bobblehead is so easy to get to at level 2? It's really only buying 1 skill point over an Int of 9 at the expense of having weaker overall attributes up to level 30.
Would you like to comment? Sign up for new account, or sign in if you are already a member.