Strength
1
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
8
 
Big Guns
26
 
Energy Weapons
8
 
Explosives
23
 
Lockpick
23
 
Medicine
26
 
Melee Weapons
8
 
Repair
26
 
Science
26
 
Small Guns
26
 
Sneak
26
 
Speech
8
 
Unarmed
41
 
Level 1
ST 1 PE 1 EN 10 CH 1 IN 10 AG 10 LK 7
Unarmed, Explosives, and Lockpick
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